Update 0.4.6 - Less error prone launch & bug fixes!
GameTranslate » Devlog
Note 1: Remember that you have to download each update manually. GameTranslate does not currently have any auto-update support!
Just like last week, this week doesn't have anything visually exciting to show off. Partly due to what I chose to work on, and partly due to a week of many distractions in my personal life. However, fear not, there's still meaningful progress to report! :)
Changelog
- Steam games should no longer have any Steam specific launch issues
- Made launching of the tool much more robust, likely removing some crashes
- The manual capture mode now also captures & displays different text sizes when automatic sizing is enabled
- High contrast text colour mode has been added for the automatic capture mode (activate it under the Font configuration)
- Fixed a bug where the demo window was not capturing clicks
- Main app will no longer be unresponsive on launch of a game
- Fixed a bug where 'Attached' mode could freeze when unfocused and focused
- Fixed a bug where the launch buttons would be disabled on a failed launch
- Added more messages to the main app when launching a game
- Fixed a launch crash for the tutorial caused by not selecting a language
- Added 'Send crash report' click feedback for the crash reporter
- The translation windows in Attached mode (when using WGC) will no longer be hidden when recording
Files
GameTranslate_demo_0.4.6_x64_en-US.msi 208 MB
Jun 22, 2025
GameTranslate_0.4.6_x64_en-US.msi 208 MB
Jun 22, 2025
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GameTranslate
In-game translator at your disposal
Status | Prototype |
Category | Tool |
Author | Godnoken |
Genre | Educational |
Tags | early-access, languages, software, Text based |
Languages | Arabic, Bulgarian, Bengali, Czech, German, Greek Modern, English, Spanish; Castilian, Spanish; Latin America, Persian, French, Gujarati, Hebrew (modern), Hindi, Croatian, Hungarian, Indonesian, Italian, Japanese, Kannada, Korean, Lithuanian, Latvian, Malayalam, Malay, Dutch, Norwegian, Polish, Portuguese (Portugal), Portuguese (Brazil), Russian, Albanian, Swedish, Tamil, Telugu, Turkish, Ukrainian, Chinese, Chinese (Simplified), Chinese (Traditional) |
Accessibility | Subtitles, High-contrast |
More posts
- 0.5.3 - Improved Custom API & Llama2 days ago
- Update 0.5.2 - Localization & Config Presets9 days ago
- Update 0.5.1 - Loads of bugfixes & improvements!15 days ago
- Devlog #426 days ago
- Update 0.5.0 - Manga & Comic modes!26 days ago
- Update 0.4.95 - Llama integration51 days ago
- Update 0.4.9 - Custom API for translations!71 days ago
- Update 0.4.8 - Improved text merging & new OCR models79 days ago
- Update 0.4.7 - New text removal algos & launch stabilization!94 days ago
Comments
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Great work! Bugfixes are the type of work that, while not flashy, greatly contribute to the ‘polished’ feel the product has. And indeed 0.4.6 feels way smoother. 👍
Cheers bud!
Indeed, they are wildly important to avoid user frustration. My plan from when I started building out GameTranslate was to make it simple, intuitive and "to just work". I've definitely not kept up with that vision a 100% due to features being a lot more fun to work on.. but we're getting there.