Update 0.4.1 - Text capture fix & new offline languages!
GameTranslate » Devlog
New offline language models!
- Arabic to English
- English to Arabic
- English to Croatian
- English to Hungarian
- English to Indonesian
- English to Chinese
- English to Japanese
- English to Korean
- English to Slovenian
- English to Romanian
- English to Turkish
- Greek to English
- Latvian to English
Changelog
- There should no longer be any text capture issues caused by Windows scaling
- Scrolling inside of the automatic window smoothed out
- GameTranslate attached & desktop modes can no longer be launched more than once at a time
- Added more debug/crash info that will make it much easier to nail down bugs
- Debug/Crash logs now have correct dates
- Fixed a rare crash in attached mode caused by not using debug mode
- Fixed manual window jitterness on creation
- Text/icons in the GameTranslate App can no longer be selected
- Added a bunch of new languages
Files
GameTranslate_demo_0.4.1_x64_en-US.msi 209 MB
May 21, 2025
GameTranslate_0.4.1_x64_en-US.msi 209 MB
May 21, 2025
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GameTranslate
In-game translator at your disposal
Status | Prototype |
Category | Tool |
Author | Godnoken |
Genre | Educational |
Tags | early-access, languages, software, Text based |
Accessibility | Subtitles |
More posts
- Devlog #41 day ago
- Update 0.5.0 - Manga & Comic modes!1 day ago
- Update 0.4.95 - Llama integration26 days ago
- Update 0.4.9 - Custom API for translations!46 days ago
- Update 0.4.8 - Improved text merging & new OCR models54 days ago
- Update 0.4.7 - New text removal algos & launch stabilization!69 days ago
- Update 0.4.6 - Less error prone launch & bug fixes!75 days ago
- Update 0.4.5 - Automatic mode on Desktop & DPI fixes!82 days ago
- Update 0.4.4 - Immersive text placement & GPU!89 days ago
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