Update 0.4.1 - Text capture fix & new offline languages!
GameTranslate » Devlog
New offline language models!
- Arabic to English
- English to Arabic
- English to Croatian
- English to Hungarian
- English to Indonesian
- English to Chinese
- English to Japanese
- English to Korean
- English to Slovenian
- English to Romanian
- English to Turkish
- Greek to English
- Latvian to English
Changelog
- There should no longer be any text capture issues caused by Windows scaling
- Scrolling inside of the automatic window smoothed out
- GameTranslate attached & desktop modes can no longer be launched more than once at a time
- Added more debug/crash info that will make it much easier to nail down bugs
- Debug/Crash logs now have correct dates
- Fixed a rare crash in attached mode caused by not using debug mode
- Fixed manual window jitterness on creation
- Text/icons in the GameTranslate App can no longer be selected
- Added a bunch of new languages
Files
GameTranslate_demo_0.4.1_x64_en-US.msi 209 MB
2 days ago
GameTranslate_0.4.1_x64_en-US.msi 209 MB
2 days ago
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GameTranslate
In-game translator at your disposal
Status | Prototype |
Category | Tool |
Author | Godnoken |
Genre | Educational |
Tags | early-access, languages, software, Text based |
Accessibility | Subtitles |
More posts
- Update 0.4.0 - In-game toolbar!6 days ago
- Update 0.3.5 - New OCR (text capture) engine released!27 days ago
- Update 0.3.0 - Desktop & Attached mode release!35 days ago
- Update 0.2.4 - Japanese Romanization (Romaji) & Bugfixes!57 days ago
- Update 0.2.3 - QoL & Bugfixes!61 days ago
- Dev Blog #2 - New OCR engine75 days ago
- Update 0.2.2 - Arabic & bugfixes!79 days ago
- Update 0.2.1 - Translation tutorial80 days ago
- Update 0.2.0 - Automatic window translation!87 days ago
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